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   <div id="projectname">3dchess
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   <div id="projectbrief">Basic chess application with OpenGL graphics and AI</div>
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<div class="contents">
<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>

<h3><a class="anchor" id="index_m"></a>- m -</h3><ul>
<li>m_abort
: <a class="el" href="class_game_logic.html#a6999355d95c1f0def70b1731fbaff542">GameLogic</a>
, <a class="el" href="class_negamax.html#a6d19d69f8421dd568e1d0aa5448270cb">Negamax&lt; TGameState, AB_CUTOFF_ENABLED, MOVE_ORDERING_ENABLED, TRANSPOSITION_TABLES_ENABLED &gt;</a>
</li>
<li>m_activated
: <a class="el" href="class_menu2_d_item.html#a0446e1db762e51095251c561eb9391cc">Menu2DItem</a>
</li>
<li>m_animationCapsules
: <a class="el" href="class_chess_set.html#a4dd58c5f99b21d1cb87954fd8496540c">ChessSet</a>
</li>
<li>m_animationElevationHeight
: <a class="el" href="class_chess_set.html#a31741f86db19210c051fea1e9724c007">ChessSet</a>
</li>
<li>m_animationHelperCamera
: <a class="el" href="class_game_play.html#ae927606f6049f0860b365c65864e0cbd">GamePlay</a>
</li>
<li>m_animationHelperModelX
: <a class="el" href="class_chess_set.html#a08c298e5f3b4b3e4388d62f015abe391">ChessSet</a>
</li>
<li>m_antiAlias
: <a class="el" href="class_gui_window.html#ade20100dcc119d4fe3eb8f7bfb7630cd">GuiWindow</a>
</li>
<li>m_arrowNavHandler
: <a class="el" href="class_game_play.html#a98fcc876a9da4c8896670ef67600cf4e">GamePlay</a>
</li>
<li>m_bb
: <a class="el" href="class_chess_board.html#ab1d92307774eb87b65c0a731dcb191f5">ChessBoard</a>
</li>
<li>m_boardList
: <a class="el" href="class_chess_set.html#a417bacad74a5d8f6c852b30c4fed8566">ChessSet</a>
</li>
<li>m_book
: <a class="el" href="class_polyglot_book.html#aa7db2d58e73fed1671c88eeefe0359f0">PolyglotBook</a>
</li>
<li>m_cameraAngleX
: <a class="el" href="class_gui_window.html#a9c2e753c99ddeccf9f559e1e85d2dce2">GuiWindow</a>
</li>
<li>m_checkmate
: <a class="el" href="class_chess_board.html#a3f8a1713916079f98a1a29e3ff2cdcae">ChessBoard</a>
</li>
<li>m_chessBoard
: <a class="el" href="class_game_state.html#a48ae4dc619da86358244d73e1c5a126a">GameState</a>
</li>
<li>m_chessBoardState
: <a class="el" href="class_game_play.html#a8295f5fee002bad263bdecd70e1ba2ed">GamePlay</a>
</li>
<li>m_chessSet
: <a class="el" href="class_game_play.html#a68c1f30fdb59c42170cbdcc19b5a8d6d">GamePlay</a>
, <a class="el" href="class_resource_initializer.html#abdc11b404e874faef94b061f3dac7459">ResourceInitializer</a>
</li>
<li>m_chessSetPtr
: <a class="el" href="class_gui_observer.html#a7b592364ab23f8ae13729e83ffc0d4fd">GuiObserver</a>
</li>
<li>m_color
: <a class="el" href="class_a_i_player.html#a2d3ec6323cc897822a7caf8b293fd2b8">AIPlayer</a>
, <a class="el" href="class_model.html#a2abb95bc557c4af99509a47b43c97fed">Model</a>
</li>
<li>m_colorWhite
: <a class="el" href="class_menu_player_color.html#a74adba9268810cdbe0f905f071fbb8b1">MenuPlayerColor</a>
</li>
<li>m_completeness
: <a class="el" href="class_animation_helper.html#a4a61feecea28ec2034aa9d207ab50684">AnimationHelper</a>
</li>
<li>m_config
: <a class="el" href="class_a_i_player.html#a0e7d916aa3f046ee25ffd72d96fde192">AIPlayer</a>
</li>
<li>m_correctPosition
: <a class="el" href="class_model.html#a3a6948885f6260def88010036ba4cf34">Model</a>
</li>
<li>m_correctRotation
: <a class="el" href="class_model.html#a932504cc145df6c63d0be308cd0a48a6">Model</a>
</li>
<li>m_correctScaling
: <a class="el" href="class_model.html#ac3d03aac91c9ed42e4f833eac367ac9b">Model</a>
</li>
<li>m_currentState
: <a class="el" href="class_state_machine.html#aa17ce82e8c33da11cc2fe980bcf29fa7">StateMachine</a>
</li>
<li>m_cX
: <a class="el" href="class_gui_window.html#a52f6f44f5dac84f6b7b804c6f69fcfa1">GuiWindow</a>
</li>
<li>m_depthBits
: <a class="el" href="class_gui_window.html#ab8b55d4956c5726a9e86faac707398d0">GuiWindow</a>
</li>
<li>m_duration
: <a class="el" href="class_animation_helper.html#aa461e50d142a81a16469871cc6ec3ccc">AnimationHelper</a>
</li>
<li>m_easingResult
: <a class="el" href="class_animation_helper.html#a6d6bbae65576765fd9e20e0ca3662c95">AnimationHelper</a>
</li>
<li>m_enPassantSquare
: <a class="el" href="class_chess_board.html#a1dc65ec797d17b1e66f3daa36c22791f">ChessBoard</a>
</li>
<li>m_estimatedScore
: <a class="el" href="class_incremental_material_and_p_s_t_evaluator.html#a6bc5ff1480af8b4581a502db9d8ae522">IncrementalMaterialAndPSTEvaluator</a>
</li>
<li>m_extCorrectionValues
: <a class="el" href="class_chess_set.html#aa134bf25d1aee3f0e44aa2d9a347371e">ChessSet</a>
</li>
<li>m_extResources
: <a class="el" href="class_chess_set.html#a19beee3dc088393bf189d22d06755435">ChessSet</a>
</li>
<li>m_file
: <a class="el" href="class_model.html#aca2e081b66d5111459317072dc533227">Model</a>
</li>
<li>m_filename
: <a class="el" href="class_menu2_d_item.html#a8774a2c967e29e066d165bae8e6b1afa">Menu2DItem</a>
</li>
<li>m_firstPlayer
: <a class="el" href="class_game_play.html#abee5ef6ad1e89a8d495513dad299f133">GamePlay</a>
</li>
<li>m_firstRun
: <a class="el" href="class_chess_set.html#a59f0ea31695088df31448c615b09638f">ChessSet</a>
</li>
<li>m_firstTurn
: <a class="el" href="class_game_play.html#aa352e55db65724b3a72ecb1c5014aaf0">GamePlay</a>
</li>
<li>m_fov
: <a class="el" href="class_gui_window.html#ab30b29d66a1f84bd567f52c87882c6ae">GuiWindow</a>
</li>
<li>m_fsm
: <a class="el" href="class_game_play.html#aa05a2e43fc4d518712e38a3593efef57">GamePlay</a>
, <a class="el" href="class_gui_window.html#a959b15961cf37c684657b17663fa81a4">GuiWindow</a>
, <a class="el" href="class_menu_player_color.html#af38b29d0e423a552be1badb660d719df">MenuPlayerColor</a>
, <a class="el" href="class_resource_initializer.html#a465f74e8a8c3d5facc56529014558ada">ResourceInitializer</a>
</li>
<li>m_fullMoveClock
: <a class="el" href="class_chess_board.html#abbc0a4a2932ac230a660fbe0b5ddeacc">ChessBoard</a>
</li>
<li>m_fullscreen
: <a class="el" href="class_gui_window.html#a46163535e47a524e8a493d819daeae2d">GuiWindow</a>
</li>
<li>m_gameConfig
: <a class="el" href="class_a_i_player.html#a38b6b7486f98ae42c9d0c72a1365d154">AIPlayer</a>
</li>
<li>m_gameLogic
: <a class="el" href="class_game_play.html#a4119f96d8b222d16d232082ab2884f1f">GamePlay</a>
</li>
<li>m_gameMode
: <a class="el" href="class_game_play.html#a99fd5d355de5bbbc2a46fb40c7b40ed4">GamePlay</a>
</li>
<li>m_gameplay
: <a class="el" href="class_g_u_i_player.html#a9aa12b4d541ba3ff63e863a931f0e0f1">GUIPlayer</a>
</li>
<li>m_gamePlayState
: <a class="el" href="class_gui_observer.html#aa845ebc3943d71ddd6343c55ba12ef47">GuiObserver</a>
</li>
<li>m_gameState
: <a class="el" href="class_a_i_player.html#a3572a55bf4b787c84e0380891679ba86">AIPlayer</a>
, <a class="el" href="class_game_play.html#a177914ef7eda1e6686566490264f3ce7">GamePlay</a>
</li>
<li>m_halfMoveClock
: <a class="el" href="class_chess_board.html#a4a45fd266f940e9db704444f20f2e670">ChessBoard</a>
</li>
<li>m_hasWinningMove
: <a class="el" href="class_a_i_player.html#af1d120a400063b1a8b374c0a17aa20a3">AIPlayer</a>
</li>
<li>m_height
: <a class="el" href="class_gui_window.html#ad81fc4d932fd2c5c1291a30238777939">GuiWindow</a>
, <a class="el" href="class_menu2_d_item.html#a3bb59ba864dae798bf94e1668f265352">Menu2DItem</a>
</li>
<li>m_hovered
: <a class="el" href="class_menu2_d_item.html#a94d3c979b0736d262fa4e75445f69bcb">Menu2DItem</a>
</li>
<li>m_humanPlayerColor
: <a class="el" href="class_game_play.html#ab38ac3510b9435896795a2b291bf9949">GamePlay</a>
</li>
<li>m_indices
: <a class="el" href="class_mesh.html#aa9566d333c387bc32e0bfd907bfa2aa7">Mesh</a>
</li>
<li>m_initialFen
: <a class="el" href="class_game_play.html#a477c98347361e879824a47a100302271">GamePlay</a>
</li>
<li>m_kingInCheck
: <a class="el" href="class_chess_board.html#a9b1d8836cd2962cc36a55fc69055bfa4">ChessBoard</a>
</li>
<li>m_lastCapturedPiece
: <a class="el" href="class_chess_board.html#a934f63dd2e2e8ca881cd16e8a8948c70">ChessBoard</a>
</li>
<li>m_lastPlayer
: <a class="el" href="class_chess_set.html#a008bda5386fae4f30fc3c7cab1d7a4d3">ChessSet</a>
, <a class="el" href="class_game_play.html#afe1496c140111c6a6680754fc0a2d277">GamePlay</a>
</li>
<li>m_lastTurn
: <a class="el" href="class_chess_set.html#af32b306329c66eb9a2b67b4f2cf136c3">ChessSet</a>
, <a class="el" href="class_game_play.html#a0d85827a32cecdbefd05d8e959dfbe0f">GamePlay</a>
</li>
<li>m_lightPos0
: <a class="el" href="class_game_play.html#a07152dc4efcaee05b21f2e69eac4bd3a">GamePlay</a>
</li>
<li>m_lightPos1
: <a class="el" href="class_game_play.html#af1140d562fd98d7448e52177cfbcc837">GamePlay</a>
</li>
<li>m_lockCamera
: <a class="el" href="class_game_play.html#a667d7e1a2bd4484382871052a76ef7e0">GamePlay</a>
</li>
<li>m_log
: <a class="el" href="class_game_play.html#a9e8c3ecd9ec4d13fdd9ffd4a73bbab9f">GamePlay</a>
, <a class="el" href="class_g_u_i_player.html#afee45f68d454599ce62055685613e787">GUIPlayer</a>
</li>
<li>m_longCastleRight
: <a class="el" href="class_chess_board.html#a57cdf18ab640366eccf0c6319e0b6941">ChessBoard</a>
</li>
<li>m_maxIterationDepth
: <a class="el" href="class_a_i_player.html#aaa68fd341c6194df95277cca158ce072">AIPlayer</a>
</li>
<li>m_maxTimeForTurn
: <a class="el" href="class_a_i_player.html#a208377db74365b4c3caa87ef75740773">AIPlayer</a>
</li>
<li>m_menu
: <a class="el" href="class_menu_player_color.html#aa6e2b813add8d77dcf198ca39195d9d5">MenuPlayerColor</a>
</li>
<li>m_modelList
: <a class="el" href="class_chess_set.html#a4c00bdbc75354c141caa628cc722d644">ChessSet</a>
</li>
<li>m_models
: <a class="el" href="class_chess_set.html#a9a7deeb288121b5197b461419d396a7a">ChessSet</a>
</li>
<li>m_modelsList
: <a class="el" href="class_chess_set.html#a72c30931c8d2cc471d7cc4059e9859d0">ChessSet</a>
</li>
<li>m_modelStrikes
: <a class="el" href="class_chess_set.html#a1b25643381af1d8b29665924578106ef">ChessSet</a>
</li>
<li>m_mousePosX
: <a class="el" href="class_menu2_d_item.html#a25b01877e11d00f5ea01d3a68b9cbc12">Menu2DItem</a>
</li>
<li>m_mousePosY
: <a class="el" href="class_menu2_d_item.html#a085bdb66064acd1f4603e4fa4a46a15c">Menu2DItem</a>
</li>
<li>m_negamax
: <a class="el" href="class_a_i_player.html#a1513b56c0c0bf9c41d1f3b17f075c2c3">AIPlayer</a>
</li>
<li>m_nextPlayer
: <a class="el" href="class_chess_board.html#ae6739b17a2c903ce368fda6c4504fb70">ChessBoard</a>
</li>
<li>m_nextState
: <a class="el" href="class_menu_game_mode.html#a62bed542b1068eb75eb41a2c9199897c">MenuGameMode</a>
, <a class="el" href="class_menu_load_game.html#a7ad7884a7b565ec3d78b188d887f9433">MenuLoadGame</a>
, <a class="el" href="class_menu_main.html#ac4b2dc60094047567b4747ac2cb6ac4a">MenuMain</a>
, <a class="el" href="class_menu_options.html#afd52e2d6b7a21633799462dc4409f90e">MenuOptions</a>
, <a class="el" href="class_menu_player_color.html#a35e4bbd6b21337505660804cfc30c2e5">MenuPlayerColor</a>
</li>
<li>m_normals
: <a class="el" href="class_mesh.html#ab505d261d642fa625e9764db5c5733a6">Mesh</a>
</li>
<li>m_numIndices
: <a class="el" href="class_mesh.html#a7649218645c8319bb8c1ad0c93d18a6b">Mesh</a>
</li>
<li>m_numVertices
: <a class="el" href="class_mesh.html#a9120fbb1a2e707bf8eb7d254d3ab139f">Mesh</a>
</li>
<li>m_observer
: <a class="el" href="class_game_play.html#a6fcf631d2f2c73225c4b225cfc80af98">GamePlay</a>
</li>
<li>m_observerProxy
: <a class="el" href="class_game_play.html#a90f8264657c06e37852a5aac537a57b9">GamePlay</a>
</li>
<li>m_observers
: <a class="el" href="class_game_logic.html#aa5653b77b000ccc25ba2043aba3edda0">GameLogic</a>
</li>
<li>m_oldMouseX
: <a class="el" href="class_gui_window.html#a1c845c56b45467cca71fa2643020f906">GuiWindow</a>
</li>
<li>m_openingBook
: <a class="el" href="class_a_i_player.html#adbfedcaa126c498fb64f626bfb86b36b">AIPlayer</a>
</li>
<li>m_outOfBook
: <a class="el" href="class_a_i_player.html#aab14d3cfd5bd43c65ca7b18da36f329a">AIPlayer</a>
</li>
<li>m_pauseMenuMain
: <a class="el" href="class_game_play.html#aff0f0db570f8b729553b2e5af5252232">GamePlay</a>
</li>
<li>m_playerProxy
: <a class="el" href="class_game_play.html#a3d2fc85d50bceae7970cca44f047ba21">GamePlay</a>
</li>
<li>m_playerState
: <a class="el" href="class_a_i_player.html#a761a3083f8aff7dbe2158146e65d7b5d">AIPlayer</a>
</li>
<li>m_playerTurns
: <a class="el" href="class_game_play.html#ab19bdf0846e18226d8c538262aa8ca25">GamePlay</a>
</li>
<li>m_ponderGameState
: <a class="el" href="class_a_i_player.html#a88d1f4adf011416ed9826787cab330f0">AIPlayer</a>
</li>
<li>m_position
: <a class="el" href="class_model.html#a89f2ece5bd704ced1eb2e2235989aa5f">Model</a>
</li>
<li>m_positionX
: <a class="el" href="class_menu2_d_item.html#aad86dc658e4ae414e50b560dd512a864">Menu2DItem</a>
</li>
<li>m_positionY
: <a class="el" href="class_menu2_d_item.html#a5a38feb4eb309db8f577b8966c1a01a0">Menu2DItem</a>
</li>
<li>m_possibleTurns
: <a class="el" href="class_game_play.html#ac9933faee75d6e5f0e630d593cb4fa0f">GamePlay</a>
</li>
<li>m_promisedPlayerTurn
: <a class="el" href="class_game_play.html#af5e415fc449d45c005861160bfacbe9e">GamePlay</a>
</li>
<li>m_promisedTurn
: <a class="el" href="class_a_i_player.html#a81dacee1ef54bbcbe984073a6e8bfe4e">AIPlayer</a>
</li>
<li>m_promotionTurns
: <a class="el" href="class_game_play.html#a5b0bd4112415c3caf5abc3b97a6d2b7c">GamePlay</a>
</li>
<li>m_quit
: <a class="el" href="class_gui_window.html#acd919f5c4e5b0b8d4eeaab915c76b625">GuiWindow</a>
</li>
<li>m_reloadState
: <a class="el" href="class_gui_window.html#abe819fe1beef449caf300a52cbfb4840">GuiWindow</a>
</li>
<li>m_resourceInitializer
: <a class="el" href="class_game_play.html#a054f174f982b9aa8e7bbe31ee3a185aa">GamePlay</a>
</li>
<li>m_resourcesLoaded
: <a class="el" href="class_resource_initializer.html#ac67f445c406173f56869280b52d23bfa">ResourceInitializer</a>
</li>
<li>m_resourcesTotal
: <a class="el" href="class_resource_initializer.html#ae659da881abaa02af2f4b3cb39dc563b">ResourceInitializer</a>
</li>
<li>m_rotateFrom
: <a class="el" href="class_game_play.html#aff3325cab4d126d6269e95627f0f391a">GamePlay</a>
</li>
<li>m_service
: <a class="el" href="class_service_dispatcher.html#a56acce42382609df43dee29818dee81b">ServiceDispatcher</a>
</li>
<li>m_shortCastleRight
: <a class="el" href="class_chess_board.html#aca220e449835c01b9996c6e10207cfd4">ChessBoard</a>
</li>
<li>m_stalemate
: <a class="el" href="class_chess_board.html#a5bfc458b1a3fcf0b4d5bedae1d53de9a">ChessBoard</a>
</li>
<li>m_startTime
: <a class="el" href="class_animation_helper.html#aee168e545bc449a248d9424433486b21">AnimationHelper</a>
</li>
<li>m_state
: <a class="el" href="class_chess_set.html#a51fb67f0a0e078cc6c2a3e97354224ea">ChessSet</a>
</li>
<li>m_stateMutex
: <a class="el" href="class_a_i_player.html#a14d7c67a18fb8419399db94768d349e5">AIPlayer</a>
</li>
<li>m_table
: <a class="el" href="class_transposition_table.html#a79ab059752c2b057b884a541b9606eb7">TranspositionTable</a>
</li>
<li>m_tablesize
: <a class="el" href="class_transposition_table.html#a342da9f7ab4aa4606725600ca489e257">TranspositionTable</a>
</li>
<li>m_texture
: <a class="el" href="class_menu2_d_item.html#a52cee065a43ca3322222f6ee51e107f6">Menu2DItem</a>
</li>
<li>m_textureCoords
: <a class="el" href="class_mesh.html#aa7dc904e3480a115aa674b640fcf1c44">Mesh</a>
</li>
<li>m_thread
: <a class="el" href="class_abstract_game_logic.html#a06cdc7309d6103d73d1ba8ed93f8729e">AbstractGameLogic</a>
, <a class="el" href="class_a_i_player.html#acbf9428bb0dda9a48cc8154dc4011383">AIPlayer</a>
, <a class="el" href="class_service_dispatcher_thread.html#a63070986b7b56f644eaf6c63fbbc5330">ServiceDispatcherThread</a>
</li>
<li>m_throttling
: <a class="el" href="class_arrow_navigation_handler.html#ae5c068da67f7290c449854ecaf9924bd">ArrowNavigationHandler</a>
</li>
<li>m_tickLength
: <a class="el" href="class_game_logic.html#a21a741a5f051f4d1a519485188e13735">GameLogic</a>
</li>
<li>m_tileCursor
: <a class="el" href="class_arrow_navigation_handler.html#a91a3cf575bcd6a1c76b958da52b1c432">ArrowNavigationHandler</a>
</li>
<li>m_tileWidth
: <a class="el" href="class_chess_set.html#a6c937febce48baf4a9d1163d2b96149f">ChessSet</a>
</li>
<li>m_timeoutExpirationTime
: <a class="el" href="class_a_i_player.html#ad6527637a5c7015c1629771fa87643a6">AIPlayer</a>
</li>
<li>m_timeStart
: <a class="el" href="class_arrow_navigation_handler.html#a1b77a5badbad0b5eca25a93bfdb359ed">ArrowNavigationHandler</a>
</li>
<li>m_title
: <a class="el" href="class_gui_window.html#aa3f3aaab3ba7db5b8e9496009162e0b6">GuiWindow</a>
</li>
<li>m_turnGen
: <a class="el" href="class_game_state.html#ad7b4c92826c3baea811c24d49f1fb585">GameState</a>
</li>
<li>m_turnMoveShowDuration
: <a class="el" href="class_chess_set.html#abc68d3a50396f6656ccd26705a0953a8">ChessSet</a>
</li>
<li>m_turnMoveShownSince
: <a class="el" href="class_chess_set.html#ac13803ccacb848d246caeb6bd09d856a">ChessSet</a>
</li>
<li>m_vertices
: <a class="el" href="class_mesh.html#aec323ef31b57e63dcdb68f451fcc9279">Mesh</a>
</li>
<li>m_width
: <a class="el" href="class_gui_window.html#ab0526ec0496d5e30a36f459cfb616a18">GuiWindow</a>
, <a class="el" href="class_menu2_d_item.html#a7b953a27d1a5baa49c5005cb6ed717cf">Menu2DItem</a>
</li>
<li>m_widthOld
: <a class="el" href="class_gui_window.html#a701ca5ca4ba0ef64c5371ec06478ea9d">GuiWindow</a>
</li>
<li>m_work
: <a class="el" href="class_service_dispatcher.html#a530a37d146eb4451741fb35971d69901">ServiceDispatcher</a>
</li>
<li>m_zNear
: <a class="el" href="class_gui_window.html#a46441fcf29ab985086d987acdd185737">GuiWindow</a>
</li>
<li>makeFrustum()
: <a class="el" href="class_gui_window.html#a4a26e435ba564e5192ce5aa27fcdf53a">GuiWindow</a>
</li>
<li>maximumDepth
: <a class="el" href="class_a_i_configuration.html#a348b4d7b9f7ea75528fe20c11a4a5fdf">AIConfiguration</a>
</li>
<li>maximumTimeForTurnInSeconds
: <a class="el" href="class_a_i_configuration.html#a34bc91310fe281464d0fa30cb5b6e577">AIConfiguration</a>
</li>
<li>maximumTurnTimeInSeconds
: <a class="el" href="class_game_configuration.html#af6449a33bf9e1e469f516f178d6239f8">GameConfiguration</a>
</li>
<li>maybeUpdate()
: <a class="el" href="class_transposition_table.html#a5660b5b0b08775bbd270fc9b6f601176">TranspositionTable</a>
</li>
<li>menu
: <a class="el" href="class_menu_game_mode.html#a6719d124e08e816889c08cda33533ff1">MenuGameMode</a>
, <a class="el" href="class_menu_load_game.html#afdfc1937d6d56bf5e94727258d58b804">MenuLoadGame</a>
, <a class="el" href="class_menu_main.html#a530add009d5a0c40f4c28222f5dfa462">MenuMain</a>
, <a class="el" href="class_menu_options.html#a28cccfcc5f5e6695122af14736a517f7">MenuOptions</a>
</li>
<li>Menu2DItem()
: <a class="el" href="class_menu2_d_item.html#aa5f612d93b1fc719ccfd7fe83960ed96">Menu2DItem</a>
</li>
<li>MenuGameMode()
: <a class="el" href="class_menu_game_mode.html#a4f43bb6d33b759bd55ffd79c244a6c81">MenuGameMode</a>
</li>
<li>MenuLoadGame()
: <a class="el" href="class_menu_load_game.html#a7439982a1478ed24f940015773a70746">MenuLoadGame</a>
</li>
<li>MenuMain()
: <a class="el" href="class_menu_main.html#aa1faacf56eeae39d0271d4643b61e0c1">MenuMain</a>
</li>
<li>MenuOptions()
: <a class="el" href="class_menu_options.html#a87991076f14b172279ce8847b421a1e2">MenuOptions</a>
</li>
<li>MenuPlayerColor()
: <a class="el" href="class_menu_player_color.html#a0e5f607c59b8b3dcd113c6a3ad13614e">MenuPlayerColor</a>
</li>
<li>Mesh()
: <a class="el" href="class_mesh.html#a749505b238ca00f1c857f382fd947244">Mesh</a>
</li>
<li>meshes
: <a class="el" href="class_assimp_helper.html#ac5c29ad58575e4b75c6097bc99ae531f">AssimpHelper</a>
</li>
<li>mightBeCastlingMove()
: <a class="el" href="struct_polyglot_book_entry.html#a2358af45152eb7ec6a3ca561f34a930b">PolyglotBookEntry</a>
</li>
<li>Model()
: <a class="el" href="class_model.html#acc072b537a6806019759cd562d80a25e">Model</a>
</li>
<li>model
: <a class="el" href="class_model.html#a99dda3243f3bc3308b7b89e06df5a8c3">Model</a>
</li>
<li>mouseMoved()
: <a class="el" href="class_menu2_d_item.html#afe4d5156f84b692112fe2f3bb96d0ca9">Menu2DItem</a>
</li>
<li>mousePressed()
: <a class="el" href="class_menu2_d_item.html#a219a95e8c6af0f0ad6cdd2805e892618">Menu2DItem</a>
</li>
<li>mouseReleased()
: <a class="el" href="class_menu2_d_item.html#a88d50871f3aa6a4ee0fdc2e70ccfc286">Menu2DItem</a>
</li>
<li>moveCursorDown()
: <a class="el" href="class_arrow_navigation_handler.html#ac7a0e85c918b5b79eb4726aebe493553">ArrowNavigationHandler</a>
</li>
<li>moveCursorHorizontal()
: <a class="el" href="class_arrow_navigation_handler.html#a024506848c92bb73854493e84c5f5549">ArrowNavigationHandler</a>
</li>
<li>moveCursorLeft()
: <a class="el" href="class_arrow_navigation_handler.html#a87cd0ed596eb0c1555830ee4e05a1f5b">ArrowNavigationHandler</a>
</li>
<li>moveCursorRight()
: <a class="el" href="class_arrow_navigation_handler.html#a260168e7db5ef28d7eef79262dadc9bc">ArrowNavigationHandler</a>
</li>
<li>moveCursorUp()
: <a class="el" href="class_arrow_navigation_handler.html#ac3ebfb4efbb06f93dde40fab516be7fa">ArrowNavigationHandler</a>
</li>
<li>moveCursorVertical()
: <a class="el" href="class_arrow_navigation_handler.html#af5832dfaab4e86390bb82d28b3418741">ArrowNavigationHandler</a>
</li>
<li>moveIncrement()
: <a class="el" href="class_incremental_material_and_p_s_t_evaluator.html#a6cdfa9c9ebfb4b6a62f90aedf80d59c5">IncrementalMaterialAndPSTEvaluator</a>
, <a class="el" href="class_incremental_zobrist_hasher.html#aa6a276edc1054076124fe5cc571c674b">IncrementalZobristHasher</a>
</li>
</ul>
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